Power Up: Video Games in Education

This page was created to support the presentation by this title at the 2007 CUE conference in Palm Springs, Ca.

Presentation Slides

PowerUp.pdf (47 MB PDF)

What is Hard Fun?

“It’s hard. It’s fun. It’s LOGO.” (1st Grader)
“This kid called the work fun because it was hard rather than in spite of being hard.” (Seymour Papert)
“How do we make writing become hard fun?” (Seymour Papert)

Purpose/Rationale

Digital Natives & Digital Immigrants (Prensky, 2001)
Incidental vs. Intentional Learning (Jonassen, 2002)
enGauge 21st Century Skills (NCREL, 2003)
http://www.ncrel.org/engauge/skills/skills.htm

John Dewey

Experience and Education
Democracy and Education
Experimental Schools
http://en.wikipedia.org/wiki/John_Dewey

Jean Piaget

Cognitive Structures & Schemes
Functional Invariants: Adaptation & Organization
Adaptation: Assimilation & Accommodation
Stage Theory
http://www.piaget.org

Lev Vygotsky

Experience is Social
Development is Social
The Zone of Proximal Development (ZPD)
http://en.wikipedia.org/wiki/Lev_Vygotsky

Jerome Bruner

A Theory of Instruction
The Process of Education
The Culture of Education
http://en.wikipedia.org/wiki/Jerome_Bruner

Seymour Papert

Mindstorms, 1980
The Children’s Machine, 1993
The Connected Family, 1996
http://www.papert.org

David H. Jonasson

Learning to Solve Problems with Technology
Intentionality
Mind Tools
http://www.coe.missouri.edu/~jonassen/

Marc Prensky

Digital Game Based Learning (2001)
Digital Natives, Digital Immigrants (2001)
Don’t Bother Me Mom - I’m Learning! (2006)
http://www.marcprensky.com

James Paul Gee

What Video Games Have to Teach Us About Learning and Literacy (2003)
Situated Language and Learning (2004)
Why Video Games are Good For Your Soul (2005)
http://website.education.wisc.edu/gls/people_gee.htm

Clark Aldrich

Simulations and the Future of Learning (2004)
Learning by Doing (2005)
Paradoxes, Sim Words, and Big Skills...
http://clarkaldrich.blogspot.com/

Virtual Leader

http://www.simulearn.net

simSchool

http://www.simschool.org

David Williamson Shaffer

Epistemic Games
Simulation Prototypes
How Computer Games Help Children Learn (2006)